Kent Beck: Best Practices for Software Design with Low Feature Latency and High Throughput

I was fortunate to attend Kent Beck’s lecture summarizing his experiences and thoughts regarding efficient software design. Traditionally there have been two schools of thought about design: Predictive design, trying to design everything upfront (and making lot of wrong decisions) and reactive design, where any design is only done if it is absolutely necessary forContinue reading “Kent Beck: Best Practices for Software Design with Low Feature Latency and High Throughput”